Yo! I'm Eric Smith

I’m an adaptable problem solver with a decade of Software Engineering experience spanning the Fin-Tech, Gaming, and Education sectors. I thrive on building interactive experiences and have a solid track record of delivering MVPs on time.

Faesun

Mac and Windows ARPG. Faesun is a 3D Musou brawler with parkour elements.

Unity, Blender, C#, Behavior Designer, Yarnspinner, Technical Artist, 3D Artist, Gameplay Programmer

The Demon at Dusk

Album Visualizer designed for @yesterdayneverhappened 10/28/2022 Album release of The Demon at Dusk hyperpop record.

Unity, Blender, C#, Behavior Designer, Yarnspinner, Technical Artist, 3D Artist, Gameplay Programmer

CityTown Sounds

TPT PBS game teaching kids how to make beats using an audiovisualizer. I updated this project's audiovisualizer and added additional game feel elements.

PixiJS, hexi, Javascript, CSS, HTML5

Payper

Front-End Developer and UX Designer for peer to peer recurring payment app released for iOS and Android.

React-Native, Javascript, Lambda, AWS, Firebase

Eco Nut

A comical VR game that leverages visual and aural effects to teach players how their actions can negatively impact the enviroment.

Unity, C#

Fairplay

An educational Sims adjacent game that deals with microagressions, stereotype threat, and implicit biases. My work revolved around fixing UI bugs and implementing cutscene cameras.

Unity, C#

Matrix Digital Rain

p5.js experiment inspired by Emily Xie's tutorial on The Coding Train.

p5.js, Javascript

Space Race

My friend started building a game and wanted to collaborate. I added the Screenshake special effect to SpaceRace, a "Galaga inspired" intergalactic shooter.

Pico 8, Lua

Galaxy Beats

Unity Audio Visualizer leveraging GetSpectrumData() API. Color.Lerp() function is used to shift visualizer color.

Unity, C#

What I do

I've worked in a multitude of spaces. I've learned a thing or two, and I'm geeked to learn so much more.

Game Design

Developing games is both a hobby and profession. I enjoy using tools like Unity, Three.js, p5.js. I'm currently learning Phaser.

3D Modeling

Staying sane in quarantine also means picking up old hobbies. I enjoy using Blender.

Support Engineering

I have financial technology support engineering experience. I'm comfortable with troubleshooting Javascript, Python, Ruby, Node, iOS, and Android.

Music

I enjoy making video game music with Ableton and FL Studio!

Let's Collaborate